🐹 Hamster TD
A doodle tower-defense game where hamsters protect the Sacred Seed Stash from bugs, giant grabby hands, and anything else foolish enough to come near the snacks.
This is where I dump the things I make because they sounded fun at the time. Some become games. Some become tools. Some become a folder named “okay-this-one-actually-works-final-2”.
The thing getting most of the attention right now. This slot can change without changing what the whole site is.
A doodle tower-defense game where hamsters protect the Sacred Seed Stash from bugs, giant grabby hands, and anything else foolish enough to come near the snacks.
Finished-ish, unfinished, experimental, temporarily abandoned, or somehow all four. Internal tools like the map maker stay off the public shelf.
A hand-drawn dungeon crawler full of loot, builds, weird passives and questionable balance decisions.
Play classic →Stuff the cheeks, steal the goods and try not to ruin the perfect crime by becoming too round to escape.
Play →A 3D world-event globe experiment for earthquakes, storms, wildfires and other things happening out there.
Open globe →Tilt the pan, cook the food, dodge the flame bubbles and try not to turn dinner into charcoal.
Play →The auto-battle branch: the fighting handles itself while the loot, builds and decisions stay in your hands.
Play Endless March →Old prototypes and retired ideas can live here later without cluttering the main lineup or getting deleted forever.
More eventually™A tiny changelog so the front page always feels alive even when the projects change.
Maps can now be sketched instead of manually feeding coordinates into the game.
Testing a globe focused on worldwide events without turning the whole thing into another news site.
The uploaded version is the original pan-based cooking prototype: cook it enough, then survive the heat without burning it.
Older ideas can live here without pretending they are still the main event.
I make games, tools and experiments because I like seeing whether dumb ideas can become real things. There is no grand theme. If it looks fun, useful, weird, or makes me say “wait... what if?” there is a fair chance it ends up here.